Space. It’s awesome. Check it out.
I write this fresh off finishing Mass Effect 2. Certain interactions in that game made me really enjoy it- particularly playing as Space Dude Esquire and Space Dude Seducer- but I felt that either of those roles could have taken place in somewhere that’s not space- specifically Earth. What intrigued me about those events was not that I was dealing with aliens, but that I was dealing with enigmatic characters and cultures- but these characters and cultures are just a re-skin of humanity. Mass Effect 2 is just Earth in Space, which I think is a great disservice to the sci fi genre.
When I think of the Space I think of mystery. I think of stars that change color as they take millions of years to swell and millions more to explode. I think of silent expanses that can’t be traversed. I think of heat death and entropy. It’s an unfathomable place that could swallow me up, so it’d be rather anticlimactic if when humanity got up there, we’d find that a bunch of aliens have already figured everything out- and put up a space Wal-mart. Unfortunately this is the context of Mass Effect, and despite the slow synthesizer music that reminds me of 70’s educational videos I watched in high school astronomy, the story has a much more modern influence, casting the main character not as Space Dude, but rather Space Dudekiller: Savior of Space.
I enjoyed Mass Effect 2 and I reccomend it. This post is more of a vent than anything else. It’s me just wanting to see developers explore different aspects and characters in the sci fi genre than just the space marinc cliche. Instead of blowing up space, I’d like to explore it.
